Introduction
HI! My name is Lucia Aguirre (Luly), and I’m a 3D Character and Creature Artist living in Spain. I started my career like a lot of us do: as a 3D Generalist. After finishing my Fine Arts degree, disappointed and confused, I wasn’t entirely sure what career path to follow, but I did know that I wanted to do something related to art and video games.
I discovered how fun 3D could be during a very basic 3ds Max class I took while studying my Master’s Degree in Game Design and Development, and from that point on, I started experimenting on my own. I learned through YouTube tutorials, free Udemy courses, and hours and hours of practice in ZBrush with no clear direction at first. I worked as a Generalist for a couple of years, slowly transitioning into character art, which is what I enjoy the most.
Some of the projects I’ve most enjoyed working on include One Military Camp at Abylight Studios, Blades of Fire at MercurySteam Entertainment, and other projects that haven’t been announced yet. I feel I’ve been given the space to be creative and to contribute in a meaningful way in each of them, which has really helped me grow as an artist.
Old Vampire Project
The Old Vampire started as my main project to follow J. Hill’s Character Art course, which I took as a way to stay motivated and learn new techniques I might not have been aware of. I also love seeing how other artists approach their work. There’s always something you can pick up from it.
I probably spent around six hours over a couple of days just searching for the right concept. I had some requirements in mind: I wanted to create a humanoid bust, and it had to include hair and realistic clothing. When I found this (sadly) AI-generated vampire, I fell in love. I also love sculpting “imperfect” skin, loose and wrinkly, so this was the perfect fit for me.






