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Challenges

For me, the most challenging initially was setting an overall tone that worked well for every piece. I did a lot of tests and redid the textures a couple of times. I tried different backgrounds, lights, and materials. About the process itself, the sculpting stage is always the most challenging. Once that part is resolved, the rest becomes just a matter of execution.

Conclusion

If I had to give advice to beginners, I’d say treat the craft with real dedication and spend a couple of hours on it every day. But above all, have fun. Passion is what keeps you putting in the hours, and that’s ultimately what leads to improvement.

But there can be instances when you put in a lot of hours and see no improvement. Many people put in a lot of hours and still don’t get compatible results, which can be very discouraging. So, we need to be mindful about how we spend those hours.

One thing that I think helped me avoid this was comparing my work with that of artists I admire and then trying to match their quality as closely as possible. This serves as a clear benchmark for what you want to achieve. The gap may be large at first, but as you keep practicing, it gradually becomes smaller over time. Just don’t forget to keep it balanced, it’s also nice to find your own way of doing things. 

Thanks for reading!

Erik Ramalho, 3D Character Artist

Interview conducted by Gloria Levine

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