Roadmap to Success

Michał: We are constantly working on improving the quality and diversity of what users can produce. We are in the process of moving the main parts of auctoria to the cloud, to speed up its performance and make it easier to use. At the moment, we have a working plugin for UE5 and are developing plugins for Unity and other 3D applications. In July this year, we partnered with NVIDIA, joining their Inception program, which has allowed us to have a nearly completed version working in NVIDIA Omniverse. We are preparing for a full launch in the coming months.

Aleksander: From a business perspective, we still face many challenges. It was only in March this year that we began presenting auctoria – first at GDC in San Francisco, and then we were able to showcase our MVP at Gamescom. We are extremely pleased with the great interest from developers we encountered at these events. This year, we didn’t focus on customers – we were looking for partners who, in January 2024, will want to test the closed beta of auctoria and provide us with valuable feedback. Additionally, we focused on fundraising to further develop our product and to start moving auctoria to the cloud, which will allow us to release an open beta. For this reason, we started an Angels Round, which we hope to close very soon. We are intensely focused on discussions with investors interested in this and future rounds. The TechCrunch Startup Battlefield this year, which we attended as one of the top 200 startups, was invaluable in seeking investors. Meanwhile, we continue to invite interested investors, as well as game and film creators, to contact us – we are taking registrations for testing the closed beta!



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