My project The Vault emerged from a struggle I was having, which I think many professional artists face. Working as a concept artist in a studio, I couldn’t count the number of times I have thought to myself, ‘wait, I want to do that,’ when I see one of my colleagues doing something cool and new (especially in Blender), only to then go home and feel massively overwhelmed by the need to create a whole world around this new drive.

Naturally, everything falls apart at the moodboarding stage, and the idea dies inside a folder on my PC, never to be opened again. This is where ‘The Vault’ comes in. I committed myself to building a world, and every time a wave of inspiration washed over me, I already had a world waiting at home that I felt confident with.



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